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@@ -211,6 +211,15 @@ namespace VehicleControlSystem.ControlLayer
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set { SetField( ref this.rearDriveState, value ); }
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}
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+ private eVehicleAutoReadyState autoReadyState;
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+
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+ public eVehicleAutoReadyState AutoReadyState
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+ {
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+ get { return autoReadyState; }
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+ set { SetField(ref this.autoReadyState, value);}
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+ }
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+
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+
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//이동
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public bool Busy
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{
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@@ -2198,6 +2207,13 @@ namespace VehicleControlSystem.ControlLayer
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}
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break;
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+ case "AutoReadyState":
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+ {
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+ var v = CastTo<eVehicleAutoReadyState>.From<object>(newValue);
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+ this.AutoReadyState = v;
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+ }
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+ break;
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+
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default:
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break;
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}
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@@ -2275,38 +2291,7 @@ namespace VehicleControlSystem.ControlLayer
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}
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break;
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- //case "FrontLoadFactor":
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- // {
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- // var v = CastTo<double>.From<object>( newValue );
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- // this.FrontLoadFactor = v;
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- // this.FrontTorque = Math.Truncate( ( ( v * 1.9 ) / 1000 ) * 100 ) / 100;
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- // }
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- // break;
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- //case "FrontRpm":
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- // {
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- // var v = CastTo<double>.From<object>( newValue );
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- // this.FrontRpm = v;
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-
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- // var ll = ( ( ( ( v / 60 ) * ( 2 * Math.PI ) ) * 0.06 ) / 10 );
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- // this.FrontSpeed = Math.Truncate( ll * 100 ) / 100;
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- // }
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- // break;
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- //case "RearLoadFactor":
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- // {
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- // var v = CastTo<double>.From<object>( newValue );
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- // this.RearLoadFactor = v;
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- // this.RearTorque = Math.Truncate( ( ( v * 1.9 ) / 1000 ) * 100 ) / 100;
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- // }
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- // break;
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- //case "RearRpm":
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- // {
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- // var v = CastTo<double>.From<object>( newValue );
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- // this.RearRpm = v;
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-
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- // var ll = ( ( ( ( v / 60 ) * ( 2 * Math.PI ) ) * 0.06 ) / 10 );
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- // this.RearSpeed = Math.Truncate( ll * 100 ) / 100;
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- // }
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- break;
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+
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default:
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break;
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}
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